'Holding Cell' Devlog: Player Movement
Project Smile » Devlog
Project Smile Development Log:
I have made a good start on the next part of the prototype, which I call the 'Holding Cell'. That part of the game will include the interactions with the Environment, characters, objects and events in the story.
All will be explained and demonstrated in due time, but for now, I managed to do the player movement and its animation to get things started.
I am proud of doing more for this project and have already planned what the Holding Cell will include.
Stay tuned for more updates..
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Project Smile
Ongoing narrative game project. Taking place in a juvenile correction facility in a world of superpowers.
| Status | Released |
| Author | Jay 'Yarheeguy' Miles |
| Genre | Interactive Fiction |
| Tags | 2D, dialogue, Indie, Narrative, No AI, Prototype, Psychological Horror, Unity, wip |
More posts
- 'Holding Cell' Devlog: Event Boarding (Storyboarding)2 days ago
- 'Holding Cell' Devlog: Oliver (Punched Route)4 days ago
- 'Holding Cell' Devlog: Player path graph12 days ago
- 'Holding Cell' Devlog: Setting up Route 130 days ago
- 'Holding Cell' Devlog: Timetriggers (NPC animation)83 days ago
- 'Holding Cell' Devlog: Isolation89 days ago
- 'Holding Cell' Devlog: 1 action, different dialogue outcomes91 days ago
- 'Holding Cell' Devlog: Time IntroducedAug 10, 2025
- 'Holding Cell' Devlog: Tasks (and other stuff)Aug 07, 2025
- 'Holding Cell' Devlog: Show Item to NPCs (1/?)Aug 07, 2025
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